F1 Esports Pro Draft Qualifiers Confirmed

  • 66,000 players battled it out to secure a place for the draft
  • Formula 1 teams to choose their official drivers

Formula 1®, the pinnacle of motorsport, today confirmed the 40 online racers who have qualified for the next stage of the F1 Esports Series – the Pro Draft. On Monday 9th July in London, representatives from the nine F1 teams participating to the F1 Esports Series 2018 will use the Pro Draft to select which drivers will join their own esports teams and compete as a professional in the latter part of the season.

Over the course of the four online qualifying rounds, 66,000 players battled it out to secure a place for the Pro Draft, completing 1.1 million laps. A total of 111 territories  (from A for Albania to Z for Zimbabwe) were represented, competing in F1 2017 – the official game of the FIA FORMULA ONE WORLD CHAMPIONSHIP™, on the PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and PC – with Great Britain leading with 23% of the players, followed by USA (16%) and Germany (13%).

Mercedes AMG Petronas Motorsport, Red Bull Racing, Hype Energy eForce India F1 Esports Team, Williams, Renault Sport Team Vitality, Haas F1 Esports Team, McLaren, Toro Rosso Esports Team and Sauber F1 Team will all be offering positions in their driver line ups as part of the series. Every team must select at least one of its drivers from the Pro Draft.

The F1 Esports Pro Draft will see the players travel from 15 countries – including the UK, Chile, Germany and Finland, amongst others – to historic Silverstone in the build up to the Formula 1 2018 Rolex British Grand Prix. There they will undergo a series of tests, assessments and interviews with the teams to demonstrate why they should be selected. The Pro Draft will be streamed online on Facebook and will also be shown live on television.

Once selected, the official esports drivers will represent their real-world teams later on in the season as they race in the three live events that will determine the 2018 F1 Esports Series Teams’ and Drivers’ World Champions. There will be a prize fund of $200,000 allocated to the teams based on their positions in the team standings.

Of the 40 players confirmed for the Pro Draft, 36 came through the Open Qualification phase – four online events on the F1 2017 game followed by four sets of races on each of the three platforms. The fastest nine players on PS4, Xbox and PC have all qualified. Two more players qualified through the Online Qualification Wildcard and are joined by Fabrizio Donoso Delgado and Sven Zürner, who both qualified through last year’s competition finishing respectively 2nd and 3rd.

The F1 Esports Series is operated in partnership with Codemasters, the developer and publisher of the official Formula 1 video game franchise and Gfinity, one of the world’s leading esports companies.

Julian Tan, Head of Digital Growth & F1 Esports at Formula 1 said: 
“Last year’s series was a great success and based on the level of those who have qualified for this year’s Pro Draft, the 2018 season is shaping up to be even more exciting. The drivers will now battle it out for what is a truly incredible opportunity. With the F1 teams involved we have been able to combine the power of Esports with the magic of Formula 1, establishing an authentic series that builds on what we have on the grid. We can’t wait to watch the action unfold.”

Paul Jeal, Formula 1 Franchise Director at Codemasters said:
“We have been incredibly impressed with the speed and race craft that we have seen from our players during online qualification. We have 40 outstanding racers ready for the Pro Draft, with a near equal split on returning finalists and semi finalists from last years competition, and new drivers who are ready to experience the thrill of the live events for the first time. For our gamers to have the opportunity to join a real Formula 1 team is an incredible opportunity and we cannot wait to see them perform on the biggest stage on F1 2018.”

Mark Brittain, Chief Commercial Officer at Gfinity said:
“The online tournament has seen a record number of competitors and the competition has been incredibly competitive. We now look forward to welcoming the top players and their potential Teams to the Gfinity Esports Arena for the Pro Draft as we enter the second phase of our activation.”

GINX Esports TV announces a new fighting game TV show: The DOJO

GINX Esports TV is happy to announce its new show dedicated to Fighting Games: The DOJO

Presented by Samad Abdessadki, also known as Damascus, this new production is available exclusively on GINX Esports TV. While the series will dive into the exciting world of fighting games, it will also break down the games and the communities evolving around it.

“The Fighting Games Community started as a place to hang out and meet friends, and ended up being a second family to me. From casual fun to group improvement towards being competitive, there’s a place for everyone!
Says Damasus

The DOJO is the first series dedicated to “versus fighting” on GINX Esports TV, a category focusing on one-on-one combats between players.

The six-part series will kick off on Tuesday, June 19th at 9 pm. BST. There will be weekly episodes each Tuesday following its debut, all available on GINX Esports TV.

About GINX Esports TV
GINX Esports TV is the world’s largest esports TV Network and is available in over 40 countries in 55+ million homes internationally including: UK, France, Scandinavia, Middle East, South Africa and a partnership with Super Channel in Canada.

The linear 24/7 channel aims to extend esports’ reach into television and to provide a more mainstream voice in the esports ecosystem. GINX Esports TV is the home of esports on TV.

CS:GO Asia Championships 2018

PGL introduces the world to its new in-game Augmented Reality tech at the CS:GO Asia Championships 2018

The CS:GO Asia Championships 2018 taking place this week in Shanghai, China, gave PGL the opportunity to implement its new Augmented Reality features for CS:GO broadcasts. 

With a prize pool of $300,000, the CS:GO Asia Championships 2018 features eight top teams from Asia and the rest of the world: Team EnVyUs, Natus Vincere, Ninjas in Pyjamas, Heroic, Virtus.pro, MVP.PK , VG.Flash Gaming and TyLoo.
The event runs from June 14-18 at the Shanghai Indoor Stadium, a 12,000-seater multi-purpose gymnasium located close to the Shanghai Stadium.

Perfect World partnered with PGL to offer the English broadcast of the event on twitch.tv/pgl . The PGL research and development team worked for months on new features for its CS:GO portfolio. The result was a new form of Augmented Reality for in-game 3D graphics produced with in-house tools, which was introduced in the first day of the event and has once again confirmed PGL’s commitment to innovation.

“We’ve invested a lot of time and resources in order to improve the viewer experience, with the addition of in-game Augmented Reality graphics.”, says Sebastian Honciuc, main show producer.
“This is just a small step and fans should expect more things to come from our CS:GO production moving forward”
The CS:GO Asia Championships 2018 playoffs will take place this weekend, when the six remaining teams will get the opportunity to compete on the stage of the Shanghai Indoor Stadium.
Viewers from all over the world can enjoy the visually enhanced spectacle on twitch.tv/pgl starting Saturday, June 16th, at 9:30 AM local Shanghai time.

TURTLE BEACH CONTINUES TO LEAD THE EXPLOSIVE GROWTH OF GAMING HEADSETS

TURTLE BEACH CONTINUES TO LEAD THE EXPLOSIVE GROWTH OF GAMING HEADSETS BY INTRODUCING THE RECON 200 & STEALTH 300 AMPLIFIED GAMING HEADSETS AT E3 2018

Battle Royale Ready, Turtle Beach’s Recon 200 & Stealth 300 Wired Gaming Headsets Deliver High-Quality Sound, Unmatched Comfort, and Powerful Features for an Amazing Price

Turtle Beach Also Further Expands Roster of Pro Esports Teams and Streamers with OpTic Gaming’s Dominant League of Legends Team and Renowned Mixer Streamer – Seife

San Diego, CA – June 12, 2018 – This morning, leading gaming headset and audio accessory brand Turtle Beach (NASDAQ: HEAR), unveils the latest entries in its award-winning lineup of gaming headsets as the company opens this year’s Electronic Entertainment Expo (E3). The two new headsets – the Recon 200 and Stealth 300 – are perfectly suited for the explosive growth of the Battle Royale genre, delivering the high-quality audio, crystal-clear chat, and unmatched comfort and durability that gives gamers the edge needed to ascend the leaderboards. Both new wired models feature amplified audio to further immerse players in their games, impressive build quality with metal-reinforced headbands, and unique suites of features and functionality – all combined to deliver a competitive advantage through precision audio. The Recon 200 and Stealth 300 have an MSRP of $59.95 and $79.95, respectively, and full details on both new models can be found below.

“We’ve seen unprecedented industry growth this year in the headset market, with Turtle Beach outpacing that industry growth by nearly 38% because we deliver the high-quality headsets gamers want and need to be successful in popular Battle Royale games like Fortnite and PUBG, as well as all genres,” said Juergen Stark, CEO, Turtle Beach Corporation. “Gamers demand superior audio and comfort no matter their level of play, and that’s what we bring to the table with a variety of products to suit every type of gamer. The new Recon 200 and Stealth 300 headsets give every player a definitive audio advantage and the premium comfort they need to weather the storm, for a price that doesn’t break the bank.”

Esports/Influencer Expansion:
In addition to debuting the first of this year’s new products, Turtle Beach also continues to grow its impressive roster of professional esports teams and high-profile streamers and content creators. OpTic Gaming’s League of Legends (LoL) squad now joins the ranks of Turtle Beach’s partnered teams, and will exclusively wear Elite Pro headsets during all practice and streaming sessions. With the NA LCS Summer Split beginning on June 16, 2018, the Green Wall’s LoL team is ready to dominate all comers when they take to the competition stage in the Los Angeles Battle Arena. Beyond practice and streaming, Turtle Beach and OpTic LoL will partner on exciting new fronts that include producing compelling content showcasing the keys to training and competing at the elite level, as well as bringing new insight into gaming culture and teamwork. Additionally, Turtle Beach and OpTic Gaming are collaborating on the development of future products, exclusive merchandise, and fan-focused events.

“Teamwork is a fundamental key to success in League of Legends. To have OpTic’s players dominate the maps as a team, they have to communicate effortlessly as they execute their roles in a game. When we thought about who was going to deliver on all aspects of the gaming audio requirements we need as we train and prepare for match play, Turtle Beach was the pinnacle,” notes Romain Bigeard, GM of OpTic LoL. “Having Turtle Beach come on as true collaborative partners, to not only help build championship athletes but to also help us faithfully engage with our fans, is an honor and we’re excited to start revealing what we have planned for the future.”

“We are supremely interested in further introducing the League of Legends player base to the sound quality and capabilities of Turtle Beach,” added Ryan Musselman, SVP of Global Partnerships at Infinite Esports & Entertainment. “Through customizing sound profiles for our players and equalizing audio catered specifically for the Rift, we aim to give OpTic LoL a competitive advantage in a way only Turtle Beach can deliver. We look forward to continuing to collaborate on product innovations and features to ensure our players and fans have unprecedented audio and communication power.”

Switching gears from pro teams to content creators, fans of Microsoft’s popular Mixer streaming platform will now see one of their favorites – Siefe – also joining forces with Turtle Beach. Siefe streams his gaming sessions full-time and exclusively on Mixer and takes his audio seriously, which is why he selected Turtle Beach as his preferred audio partner. Siefe is also the first streamer on Mixer to surpass 200K followers, and will now be using Turtle Beach’s Elite Pro headset and other gear as he continues to create his unique and often hilarious style of content.

Full Recon 200 & Stealth 300 Details:
Whether you’re a pro gamer, a content creator, a hardcore, casual, or new player, Turtle Beach has the broadest range of gaming headsets designed for gamers from all walks of life, and the all-new Recon 200 and Stealth 300 are the latest additions to the company’s robust lineup.

Louder is better in black and white. With the Recon 200, gamers get a sleek-looking new headset in black or white that delivers powerful amplified audio with enhanced bass. Whether you play on Xbox One or PS4™, the Recon 200 gaming headset delivers high-quality game sound and crystal-clear chat through 40mm speakers and a high-sensitivity flip-to-mute mic. Additionally, the Recon 200’s metal-reinforced headband and synthetic leather-wrapped memory foam cushions provide added durability and unmatched comfort. The Recon 200 has a rechargeable battery that delivers over 12-hours of gaming per charge, and features onboard controls for Master Volume, Variable Mic Monitoring, and for selecting between Xbox One and PS4™. The Recon 200 also works great with Nintendo Switch™, PC, and mobile devices with a standard 3.5mm headset jack, and will be available at retail this fall for a MSRP of $59.95.

Powerful sound. Unmatched comfort. Your ears will thank you. The all-new Stealth 300 incorporates many key features from this year’s top-selling headset in North America1, the Stealth 600, to give a superior new option for gamers looking to level-up their gameplay experience with a powerful wired headset. The Stealth 300 headsets for Xbox One and PS4™ deliver the quality and features gamers want, including a metal-reinforced headband, Turtle Beach’s unique ProSpecs™ glasses friendly design with memory foam ear cushions, a flip-to-mute mic with variable mic monitoring, and a 40-hour rechargeable battery. Additionally, the Stealth 300 for Xbox One is optimized to deliver Microsoft’s Windows Sonic for Headphones surround sound to further immerse gamers in their games, movies, and music. The Stealth 300 for Xbox One and PS4™ are planned to launch at participating retailers in July 2018 for a MSRP of $79.95.

FNATIC announces Fortnite team tryouts

-Attendees at E3 this year have the opportunity to showcase their skills in front of FNATIC’s Fortnite captain Ettnix-

-Move comes as Epic Games announces $100 million investment into Fortnite competitions- 

LONDON, UK. 7 June 2017: FNATIC, one of the world’s leading global esports brands, today revealed that attendees at this year’s E3 in Los Angeles (June 12-14) will have the opportunity to catch the eye of scouts recruiting for FNATIC’s Fortnite team. The team will be hosting tryouts for the team under the watchful eye of Ettnix, FNATIC’s Fortnite captain and currently ranked top five in the world.

The move from FNATIC comes as Epic Games recently announced plans to offer a prize pot of $100m (£74m) for Fortnite competitions. The prize fund has been set aside for the first year of competitive play of the popular game, due to start later this year.

The tryouts will be located within DXRacer’s booth [Booth #2513] at the main E3 show, the company behind the world’s best gaming chairs and an official partner of FNATIC. It’s a first come, first served event where players will have one life in a solo game in a bid to win prizes from FNATIC’s brand new range of Gearproducts that launched just weeks ago. Kills will be rewarded more than match wins: 5 kills earns players a mousepad and 10 kills earns players a FNATIC Gear Clutch 2 mouse. Players that deliver the best performance of the day will also be rewarded with a FNATIC Gear Streak Keyboard.

The schedule for the tryouts is as follows:

  • Tuesday 12th June: 5PM -7PM
  • Wednesday 13th June: 12AM-2PM
  • Thursday 14th June: 3PM-5PM

Patrik “cArn” Sättermon, Chief Gaming Officer and Co-Owner of FNATIC, said: “Epic’s recent announcement regarding the competitive side of Fortnite is something we as a team are incredibly excited about. As always with FNATIC, we’re looking to recruit the world’s best. By running this experiment at E3, which is the first time we’ve ever done anything like this as an organisation, we are providing fans with the opportunity to showcase their ability on Fortnite and have some fun. You never know, we may even unearth some hidden talent that could one day compete for FNATIC.”

“For players that live and breathe esports, an opportunity like this is one in a million,” added Ettnix, captain of FNATIC Fortnite. “This is their chance to show up and impress when the pressure is on. I might even give a few the chance to play against me!.”

TURTLE BEACH CELEBRATES PARTNERSHIP WITH EA SPORTS

The Road to the eWorld Cup Final Continues in Amsterdam as EA SPORTS Exclusively Use Turtle Beach Products for FIFA 18 Competitive Gaming

San Diego, CA – May 29, 2018 – Leading gaming headset and audio accessory brand Turtle Beach (NASDAQ: HEAR) further reinforces its position of leadership in gaming audio and esports through its partnership with EA SPORTS™. This partnership with EA SPORTS sees Turtle Beach as the official headset brand of the EA SPORTS FIFA 18 Global Series, and further roots Turtle Beach’s continued growth in the competitive gaming space.

The EA SPORTS FIFA 18 Global Series is a global ecosystem featuring more competitors and more tournaments than ever before, and will culminate with the first ever FIFA eWorld Cup 2018 Grand Final – the pinnacle of the EA SPORTS FIFA 18 Global Series.

The competition has already seen its fair share of incredible scenes with 16-year-old British sensation Donovan “F2TekKz” Hunt rising from obscurity to defeat the odds and lift the coveted FUT Champions Cup Trophy in Barcelona. And in Manchester when, so close to Old Trafford where so many historic scenes have been witnessed on the pitch, Saudi Arabia’s Rogue MSDossary celebrated another victory by claiming the FUT Champions Cup.

However, all eyes are on the next stop of the Global Series, the storied footballing city of Amsterdam, where the best FIFA 18 competitors will compete to see who will qualify for the FIFA eWorld Cup Grand Final. A total of 128 players, 64 each on PlayStation®4 and Xbox One, will enter the Playoffs, but only 16 from each console will progress to the Grand Final. The competitors at qualifying events will exclusively use Turtle Beach Elite Pro products to ensure the best possible gaming audio experience.

“I can’t think of a better way to strengthen and expand our presence in competitive gaming than by joining forces with EA SPORTS and arming them with the best gaming headsets available,” said Juergen Stark, CEO, Turtle Beach Corporation. “With this being a World Cup year, soccer will be ever-present and there’s no better digital representation of the game than FIFA 18.”
“Working with brands like Turtle Beach is very additive to the FIFA competitive gaming ecosystem,” said Dave Madden, SVP Global Brand Partnerships at EA. “These endemic partners provide a great layer of authenticity to the competition through activations like in-broadcast social engagements, partnerships at retail, and co-branded content that all add to the experience of our players and viewers.”

Turtle Beach’s Elite Pro line defines the future of esports gaming audio equipment, delivering best-in-class audio performance for game sound and team chat, plus innovative comfort-driven technologies to ensure players stay comfortable and cool under pressure.

The DRG Initiative launches its first ESL season

Futuristic third-person shooter blasting through Steam Early Access with public tournaments, free Steam weekends and thousands of dollars in prizes

Futuristic third-person shooter The DRG Initiative is partnering with ESL for a series of public tournaments where thousands of dollars can be won by the best players.

ESL, the world’s largest esports company, will hold Go4 cups for twelve weeks, beginning on 1 July.

Teams will be split into European and North American divisions when playing in these weekly contests. Every four weeks, the top eight teams from the two regions will clash in monthly finals, where the best three-person teams will square off for the chance to win money, bragging rights and other exciting prizes.

Go4 events have been held for fifteen years, with thousands of tournaments taking place across dozens of different games. They give any player the chance to sample competitive esports and fight for real cash prizes.

The DRG Initiative is a competitive team shooter that takes place in The Greatest Gameshow On Earth – a brutal, televised coliseum of combat that pits teams of three in battle while audience members vote to trigger events and manipulate the arena. It’s currently in Steam Early Access.

The game has been developed by Slingshot Cartel, which was founded by creatives from FreeStyleGames. The team previously created DJ Hero and Guitar Hero Live.

“We’re very excited to partner with ESL and have our players participate in the ESL Go4 cups for cash prizes,” says Slingshot Cartel co-founder Jonathan Napier. “The DRG Initiative was conceived as a competitive gameshow/shooter hybrid, with Streamers and aspiring Shoutcasters able to broadcast the competition to the audience as the GamesMaster, so opening up officially sanctioned ESL Go4 cup tournaments with $3,000 of prize money and other goodies up for grabs is a tremendously exciting step in our game’s development.”

The DRG Initiative has spent six months in Steam Early Access, and ESL’s Go4 tournaments will mark the game’s first competitive action – and the first time it will be seen by a wider audience.

“Slingshot Cartel have created a really unique experience with DRG Initiative,” said James Dean, MD of ESL UK, “we’re very excited to be able to help bring it to the community and the world of esports.”

PES 2018 selected to represent Esports showcase

Konami Digital Entertainment B.V. has today announced that PES 2018 has been selected as one of the competition games for this year’s 18th Asian Games Jakarta-Palembang 2018 esports event.

The Asian Games event is a continental multi-sport event hosted by the OCA (Olympic Council of Asia) and will take place in Jakarta-Palembang in Indonesia from August 18th.  The 2018 event marks the first-time esports have been included in the line-up, with PES 2018 one of six games chosen to showcase the medium.

PES 2018 is regarded as a landmark in football simulation, and its inclusion as a representation of a key Esport title is welcome recognition. Visitors to the event will be able to see the game in action, while details of KONAMI’s ambitious esports plans will also be detailed.

With the announcement that esports are to be an official competitive sport as of the 2022 Asian Games in Hangzhou in China and also under consideration to become an official competitive sport within the Olympics, the Indonesian event will be an opportunity to show the competitive side of esports to a huge audience.

SpecialEffect Presents: #ChickenForCharity! A Games Industry PUBG Tournament

Top games companies go head-to-head to support gamers with disabilities!

London, England – 12.6.18: SpecialEffect, in collaboration with PUBG Corp. and SEGA® Europe Ltd, have today announced a games industry PLAYERUNKNOWN’S BATTLEGROUNDS™ tournament to help raise money for their cause. On Friday 22nd June, 25 teams representing some of the biggest names in gaming will battle it out to be crowned #ChickenForCharity Champion. The whole event will be live-streamed on twitch.tv/specialeffectteam from 13.00-18.00 BST, in a special broadcast from GAME’s BELONG esports studio hosted by The Simms, Talha and JohnPee.

The tournament will feature teams of four competing to achieve the highest combined score over four games of PUBG. The competition is sure to be intense, with the likes of SEGA, Sumo, TT Games, Amplitude, Frostbite, Interior Night, PC Gamer, Splash Damage and Twitch having already thrown their hats into the ring! The fundraising platform JustGiving will also be entering a team and showcasing their new StreamRaiser software, which helps streamers to collect and track charity donations whilst using Twitch.

Tom Donegan, Events Coordinator at SpecialEffect said:

“It’s fantastic to see such an enthusiastic response to #ChickenForCharity from our friends across the games industry. Over the years we’ve had a lot of fun coming up with new ways to raise money through encouraging the competitive spirit between studios, such as our annual Wembley Fives tournament. However, this is the first time we’ve given them an opportunity to go head-to-head doing what they do best – playing games! We’d like to thank SEGA Europe for their support in helping to make this happen and PUBG Corp. for allowing us to use the phenomenal PUBG. We’re really grateful to everyone who has signed up to play and can’t wait to see who will be the ‘winner, winner’ at the end of the day!”

There are now just ten remaining team spots up for grabs, so anyone interested in taking part is encouraged to contact SpecialEffect as soon as possible to secure their place (details below).

For further information about #ChickenForCharity please contact:

Tom Donegan, Events Coordinator at SpecialEffect: tom.donegan@specialeffect.org.uk
Tel. 01608 692266

The UK’s first ever Dota 2 Major

GINX Esports TV, the world’s biggest international esports TV network, just announced that it has acquired the broadcasting rights for the ESL One Birmingham 2018.

Held in Birmingham later this week, the ESL One Birmingham is the very first Dota 2 Major tournament organised in the UK. Arguably the year’s most exciting esports event in the UK, ESL One Birmingham has already broken records, becoming the fastest selling ESL Dota 2 event ever.
From May 25th to May 27th, 12 top teams from around the world will be competing for a US$1,000,000 and the important points to earn their invite for The International 2018.

In addition to the official broadcast of the tournament, GINX Esports TV will also be on location with Jorien van der Heijden, one the most popular Dota 2 casters.

Jorien, also known as Sheever in the esports community will be conducting live interviews as well as pre and post-match analysis, offering an exclusive point of view on this most awaited tournament.

“I’m looking forward to represent GINX Esports TV at ESL One Birmingham! I’ll be hosting The Daily Download from the arena and will be doing several interviews. It’ll be an awesome weekend! ”

British Hurricane wins Overwatch Contenders Europe Season 1 Finals

The Overwatch Contenders Europe Season 1 Finals wrapped up in dramatic fashion last night, with British Hurricane defeating Team Gigantti at Alvernia Planet in Poland. The best-of-seven series went to the wire, before Hurricane—the London Spitfire Academy Team—emerged 4-3 winners to take home the $30,000 USD first-place prize.

The newly-crowned European champions kept their winning run alive in the Atlantic Showdown, a best-of-five showmatch celebrating the Europe-North America rivalry. British Hurricane overcame Fusion University—who had defeated Toronto Esports in the Contenders North America Season 1 Finals—to claim a 3-1 victory.

2017 US Esports Startups Raised ~$200M

Discord ($50M): Messaging, chat and game integration with ~100M users. Basically Slack/Skype for gamers

Skillz ($25M): Mobile esports platform

Super Evil Megacorp ($19M): Publisher of mobile esports game Vainglory

Super League Gaming ($15M): Organizes esports events and leagues within movie theaters

Plays.tv ($15M): Game highlights and social sharing platform

Smash.gg ($11M): Esports tournament organization platform

Underworld Esports ($10M* Estimated): Portland based esports team

Sliver.tv ($9.8M): 3D/VR live streaming platform for esports

Wavedash Games ($6M): Game publisher with upcoming esports title

Gamer Sensei ($4M): Esports coaching platform

Gawkbox ($3.7M): Monetization tools for streamers

Guilded ($3.2M): Esports team management platform

Maestro ($3M): Enterprise live streaming monetization and data collection

Haste ($3M): Network performance for esports

Genvid ($2.5M): Esports interactive broadcasts

FanAI ($1.8M): Esports audience monetization platform

Taunt ($1.75M): Esports fan competition platform

Matcherino ($1.5M): Crowd funded esports prize pools

VY Esports ($1.5M): Platform bridging esports, media companies and brands

Foundry IV (Undisclosed): Esports game developer

 

As expected, the majority of investment was West Coast based with 12 of the 20 investments taking place in California.

Content and image – copyright TNL