We are currently recruiting for our new FORTNITE team. Please take a look at our dedicated team page for more info’.
We are currently recruiting for our new FORTNITE team. Please take a look at our dedicated team page for more info’.
Experienced team solidify place at August finals, following the introduction of new DOTA Pro Circuit format –
LONDON, UK. 25th June 2018: FNATIC, one of the world’s leading global esports brands, today secured a place at The International 2018 (TI), an annual tournament organized by Valve and the concluding tournament of the Dota Pro Circuit (DPC). The International 2018, held in the Rogers Arena, Vancouver in August 2018 is the first time, since its inauguration back in 2011 that the event will be held away from Valve’s hometown of Seattle. Fnatic’s experienced DOTA 2 team will attend the event in a bid to win a share of the $25 million prize pot.
Fnatic has attended every TI event since 2011 and its current DOTA team roster has over 20 cumulative attendances at the event. Fnatic’s offlaner UNiVeRsE has been a part of the TI event himself since its 2011 Cologne launch, even lifting the trophy at TI5, while support DJ has been part of the Fnatic team at TI for the past two tournaments including their memorable 4th place finish at TI6.
2018 is the first year with the new Dota Pro Circuit format, where Majors and Minors throughout the 2017-18 season were given points for good performances with the resulting top 8 directly invited to TI 2018. Fnatic initially finished 12th after falling just short of a necessary top two finish at ESL One Birmingham just before the end of the DPC – however this weekend the team has triumphed in the SEA Closed Qualifier, a round robin and subsequent playoff of eight teams consisting of three invited teams and five coming up from Open Qualifiers.
“Getting to The International is the pinnacle of a DOTA players career, and I couldn’t be more grateful to my team for helping me to attend my eighth TI now,” said Saahil ‘UNiVeRsE’ Arora, Fnatic, “This is what we play for, to be crowned champions at this world renowned event. As a team we’re dedicated to playing the best we can at all times and having that dedication rewarded by getting to attend The International is a fantastic feeling. We’re aware the next stage isn’t easy and every team that makes it to TI is capable of winning, but we’re confident that our present gameplay and strategy can put us good stead moving onto Vancouver.”
Fnatic started out the Closed Qualifier with mixed results during the initial round robin phase, finishing with four wins and three defeats. But, when facing sister teams TNC Tigers and TNC Predator in the double elimination playoff, the roster looked like one absolutely deserving of a place in Vancouver for TI2018, winning 2-0 in each game.
“I couldn’t be prouder of the guys right now. Even though I’ve come into the team recently, I’ve seen how hard they’ve been working as a team and that’s paid off this weekend,” said Kurtis ‘Aui_2000’ Ling, Head Coach of Fnatic Dota. “We’re all experienced at this game and have attended many TIs, but you never know what the event brings until it arrives. This weekend we felt good, the spirit and determination of the team shone through and has been rewarded with a trip to my hometown in Vancouver for the finals in August.”
About Fnatic
FNATIC is a leading, global esports organisation with professional teams in the most popular games such as League of Legends, Counter-Strike, Dota 2, Overwatch, Heroes of the Storm and more. Since being founded in 2004 by Sam Mathews, Fnatic teams have collected numerous honors including winning the first ever LCS World Championship and winning three CS:GO Majors, in addition to other major gaming titles. In 2015, Fnatic launched Fnatic Gear, the hardware line of gaming peripherals. The organisation launched the first ever esports concept store, BUNKR, dedicated to all things esports in 2016.
Formula 1®, the pinnacle of motorsport, today confirmed the 40 online racers who have qualified for the next stage of the F1 Esports Series – the Pro Draft. On Monday 9th July in London, representatives from the nine F1 teams participating to the F1 Esports Series 2018 will use the Pro Draft to select which drivers will join their own esports teams and compete as a professional in the latter part of the season.
Over the course of the four online qualifying rounds, 66,000 players battled it out to secure a place for the Pro Draft, completing 1.1 million laps. A total of 111 territories (from A for Albania to Z for Zimbabwe) were represented, competing in F1 2017 – the official game of the FIA FORMULA ONE WORLD CHAMPIONSHIP™, on the PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and PC – with Great Britain leading with 23% of the players, followed by USA (16%) and Germany (13%).
Mercedes AMG Petronas Motorsport, Red Bull Racing, Hype Energy eForce India F1 Esports Team, Williams, Renault Sport Team Vitality, Haas F1 Esports Team, McLaren, Toro Rosso Esports Team and Sauber F1 Team will all be offering positions in their driver line ups as part of the series. Every team must select at least one of its drivers from the Pro Draft.
The F1 Esports Pro Draft will see the players travel from 15 countries – including the UK, Chile, Germany and Finland, amongst others – to historic Silverstone in the build up to the Formula 1 2018 Rolex British Grand Prix. There they will undergo a series of tests, assessments and interviews with the teams to demonstrate why they should be selected. The Pro Draft will be streamed online on Facebook and will also be shown live on television.
Once selected, the official esports drivers will represent their real-world teams later on in the season as they race in the three live events that will determine the 2018 F1 Esports Series Teams’ and Drivers’ World Champions. There will be a prize fund of $200,000 allocated to the teams based on their positions in the team standings.
Of the 40 players confirmed for the Pro Draft, 36 came through the Open Qualification phase – four online events on the F1 2017 game followed by four sets of races on each of the three platforms. The fastest nine players on PS4, Xbox and PC have all qualified. Two more players qualified through the Online Qualification Wildcard and are joined by Fabrizio Donoso Delgado and Sven Zürner, who both qualified through last year’s competition finishing respectively 2nd and 3rd.
The F1 Esports Series is operated in partnership with Codemasters, the developer and publisher of the official Formula 1 video game franchise and Gfinity, one of the world’s leading esports companies.
Julian Tan, Head of Digital Growth & F1 Esports at Formula 1 said:
“Last year’s series was a great success and based on the level of those who have qualified for this year’s Pro Draft, the 2018 season is shaping up to be even more exciting. The drivers will now battle it out for what is a truly incredible opportunity. With the F1 teams involved we have been able to combine the power of Esports with the magic of Formula 1, establishing an authentic series that builds on what we have on the grid. We can’t wait to watch the action unfold.”
Paul Jeal, Formula 1 Franchise Director at Codemasters said:
“We have been incredibly impressed with the speed and race craft that we have seen from our players during online qualification. We have 40 outstanding racers ready for the Pro Draft, with a near equal split on returning finalists and semi finalists from last years competition, and new drivers who are ready to experience the thrill of the live events for the first time. For our gamers to have the opportunity to join a real Formula 1 team is an incredible opportunity and we cannot wait to see them perform on the biggest stage on F1 2018.”
Mark Brittain, Chief Commercial Officer at Gfinity said:
“The online tournament has seen a record number of competitors and the competition has been incredibly competitive. We now look forward to welcoming the top players and their potential Teams to the Gfinity Esports Arena for the Pro Draft as we enter the second phase of our activation.”
GINX Esports TV is happy to announce its new show dedicated to Fighting Games: The DOJO
Presented by Samad Abdessadki, also known as Damascus, this new production is available exclusively on GINX Esports TV. While the series will dive into the exciting world of fighting games, it will also break down the games and the communities evolving around it.
“The Fighting Games Community started as a place to hang out and meet friends, and ended up being a second family to me. From casual fun to group improvement towards being competitive, there’s a place for everyone!
Says Damasus
The DOJO is the first series dedicated to “versus fighting” on GINX Esports TV, a category focusing on one-on-one combats between players.
The six-part series will kick off on Tuesday, June 19th at 9 pm. BST. There will be weekly episodes each Tuesday following its debut, all available on GINX Esports TV.
About GINX Esports TV
GINX Esports TV is the world’s largest esports TV Network and is available in over 40 countries in 55+ million homes internationally including: UK, France, Scandinavia, Middle East, South Africa and a partnership with Super Channel in Canada.
The linear 24/7 channel aims to extend esports’ reach into television and to provide a more mainstream voice in the esports ecosystem. GINX Esports TV is the home of esports on TV.
-Attendees at E3 this year have the opportunity to showcase their skills in front of FNATIC’s Fortnite captain Ettnix-
-Move comes as Epic Games announces $100 million investment into Fortnite competitions-
LONDON, UK. 7 June 2017: FNATIC, one of the world’s leading global esports brands, today revealed that attendees at this year’s E3 in Los Angeles (June 12-14) will have the opportunity to catch the eye of scouts recruiting for FNATIC’s Fortnite team. The team will be hosting tryouts for the team under the watchful eye of Ettnix, FNATIC’s Fortnite captain and currently ranked top five in the world.
The move from FNATIC comes as Epic Games recently announced plans to offer a prize pot of $100m (£74m) for Fortnite competitions. The prize fund has been set aside for the first year of competitive play of the popular game, due to start later this year.
The tryouts will be located within DXRacer’s booth [Booth #2513] at the main E3 show, the company behind the world’s best gaming chairs and an official partner of FNATIC. It’s a first come, first served event where players will have one life in a solo game in a bid to win prizes from FNATIC’s brand new range of Gearproducts that launched just weeks ago. Kills will be rewarded more than match wins: 5 kills earns players a mousepad and 10 kills earns players a FNATIC Gear Clutch 2 mouse. Players that deliver the best performance of the day will also be rewarded with a FNATIC Gear Streak Keyboard.
The schedule for the tryouts is as follows:
Patrik “cArn” Sättermon, Chief Gaming Officer and Co-Owner of FNATIC, said: “Epic’s recent announcement regarding the competitive side of Fortnite is something we as a team are incredibly excited about. As always with FNATIC, we’re looking to recruit the world’s best. By running this experiment at E3, which is the first time we’ve ever done anything like this as an organisation, we are providing fans with the opportunity to showcase their ability on Fortnite and have some fun. You never know, we may even unearth some hidden talent that could one day compete for FNATIC.”
“For players that live and breathe esports, an opportunity like this is one in a million,” added Ettnix, captain of FNATIC Fortnite. “This is their chance to show up and impress when the pressure is on. I might even give a few the chance to play against me!.”
Futuristic third-person shooter blasting through Steam Early Access with public tournaments, free Steam weekends and thousands of dollars in prizes
Futuristic third-person shooter The DRG Initiative is partnering with ESL for a series of public tournaments where thousands of dollars can be won by the best players.
ESL, the world’s largest esports company, will hold Go4 cups for twelve weeks, beginning on 1 July.
Teams will be split into European and North American divisions when playing in these weekly contests. Every four weeks, the top eight teams from the two regions will clash in monthly finals, where the best three-person teams will square off for the chance to win money, bragging rights and other exciting prizes.
Go4 events have been held for fifteen years, with thousands of tournaments taking place across dozens of different games. They give any player the chance to sample competitive esports and fight for real cash prizes.
The DRG Initiative is a competitive team shooter that takes place in The Greatest Gameshow On Earth – a brutal, televised coliseum of combat that pits teams of three in battle while audience members vote to trigger events and manipulate the arena. It’s currently in Steam Early Access.
The game has been developed by Slingshot Cartel, which was founded by creatives from FreeStyleGames. The team previously created DJ Hero and Guitar Hero Live.
“We’re very excited to partner with ESL and have our players participate in the ESL Go4 cups for cash prizes,” says Slingshot Cartel co-founder Jonathan Napier. “The DRG Initiative was conceived as a competitive gameshow/shooter hybrid, with Streamers and aspiring Shoutcasters able to broadcast the competition to the audience as the GamesMaster, so opening up officially sanctioned ESL Go4 cup tournaments with $3,000 of prize money and other goodies up for grabs is a tremendously exciting step in our game’s development.”
The DRG Initiative has spent six months in Steam Early Access, and ESL’s Go4 tournaments will mark the game’s first competitive action – and the first time it will be seen by a wider audience.
“Slingshot Cartel have created a really unique experience with DRG Initiative,” said James Dean, MD of ESL UK, “we’re very excited to be able to help bring it to the community and the world of esports.”
Konami Digital Entertainment B.V. has today announced that PES 2018 has been selected as one of the competition games for this year’s 18th Asian Games Jakarta-Palembang 2018 esports event.
The Asian Games event is a continental multi-sport event hosted by the OCA (Olympic Council of Asia) and will take place in Jakarta-Palembang in Indonesia from August 18th. The 2018 event marks the first-time esports have been included in the line-up, with PES 2018 one of six games chosen to showcase the medium.
PES 2018 is regarded as a landmark in football simulation, and its inclusion as a representation of a key Esport title is welcome recognition. Visitors to the event will be able to see the game in action, while details of KONAMI’s ambitious esports plans will also be detailed.
With the announcement that esports are to be an official competitive sport as of the 2022 Asian Games in Hangzhou in China and also under consideration to become an official competitive sport within the Olympics, the Indonesian event will be an opportunity to show the competitive side of esports to a huge audience.
The Overwatch Contenders Europe Season 1 Finals wrapped up in dramatic fashion last night, with British Hurricane defeating Team Gigantti at Alvernia Planet in Poland. The best-of-seven series went to the wire, before Hurricane—the London Spitfire Academy Team—emerged 4-3 winners to take home the $30,000 USD first-place prize.
The newly-crowned European champions kept their winning run alive in the Atlantic Showdown, a best-of-five showmatch celebrating the Europe-North America rivalry. British Hurricane overcame Fusion University—who had defeated Toronto Esports in the Contenders North America Season 1 Finals—to claim a 3-1 victory.
FACEIT and X Games to Bring Rocket League Invitational to X Fest at X Games Minneapolis, Streaming Live on ESPN3 July 14-16
FACEIT, the leading online competitive gaming platform, has collaborated with X Games, the world’s premier action sports competition, to present the FACEIT X Games Rocket League Invitational, a new esports competition taking place within the X Games festival village at X Games Minneapolis. Competitors will battle in heated rounds of Rocket League, the high-powered hybrid of arcade-style soccer and driving, to vie for a $75,000 prize pool. The FACEIT X Games Rocket League Invitational will take place on July 14-16 and will be live streamed on ESPN3 and additional platforms.
“By joining with X Games, ESPN and FACEIT can expand the scope of esports and let viewers around the world discover the teamwork and dedication that Rocket League teams exhibit,” said Michele Attisani, Chief Business Officer and co-founder of FACEIT. “Since it began in 1995, X Games has had a history of bringing new competitions to consumers’ attention years before mainstream audiences catch up. We look forward to helping X Games do that again this year.”
“The FACEIT X Games Rocket League Invitational is the perfect marriage of FACEIT’s esports expertise and X Games’ history of introducing new sports to viewers around the world,” said Kevin Lopes, Director, ESPN Programming and Acquisitions. “Rocket League is uniquely suited to be a great competition for sports and gaming fans alike to enjoy.”
“The X Games and ESPN have done a great job of bringing attention to nontraditional sports over the years,” said Josh Watson, Esports Operations Manager, Psyonix. “Adding esports and Rocket League to that lineup is something we at Psyonix are very excited about. We can’t wait to bring this competition to a whole new audience.”
Fans of Rocket League can watch all of the action on ESPN 3 and additional platforms, with further details to be revealed soon.. More information on the tournament format and teams participating in the FACEIT X Games Rocket League Invitational will be announced in the next few weeks.
About FACEIT
FACEIT is the leading competitive platform for online multiplayer games, with more than 7.5 million users logging in a total of over 12 million online game sessions each month. FACEIT allows players to easily play in tournaments and leagues for virtual and real-world prizes through automated tournament management and matchmaking technology. For developers, FACEIT’s advanced software development kit (SDK) allows game creators to easily integrate user-friendly matchmaking and tournaments into their titles to allow gamers to take part in competitive online games at all skill levels. Esports organizers, players and communities use FACEIT to create and manage online competitions. For more information on FACEIT, please visit www.faceit.com .
About Rocket League®
Winner or nominee of more than 150 “Game of the Year” awards, Rocket League is one of the most critically-acclaimed sports games of our generation. Boasting a community of more than 32 million players, Rocket League is a high-powered hybrid of arcade-style soccer and vehicular mayhem with easy-to-understand controls and fluid, physics-driven competition. Available digitally on Xbox One, PlayStation®4 computer entertainment system, and Windows PC, Mac, and SteamOS via Steam, Rocket League includes more than 100 billion possible customization combinations, a fully-featured offline season mode, multiple game types, casual and competitive online matches, and special “Mutators” that let you change the rules entirely.
To learn more about Rocket League, please visit www.RocketLeague.com
About Psyonix
Based in San Diego, CA, Psyonix is a critically-acclaimed independent video game developer and leading experts in Unreal Engine technology. For more than 15 years, the studio has been a driving force behind some of the most successful games in the industry, including Gears of War,Mass Effect 3, XCOM: Enemy Unknown, Bulletstorm, Unreal Tournament III, Unreal Tournament 2004, and the award-winning Sports-Action hit, Rocket League®.